Fábio Ferreira
Fábio Ferreira
3D Artist at Marmalade Game Studio
London, United Kingdom

Summary

I’m a 3D artist based in London. I specialise in character design for video game production and real-time rendering engines.

I’ve spent half of my life drawing and the other half experimenting with new mediums and exploring new tools. In 2019, I graduated with a Bachelor of Arts in Computer Games Art from Anglia Ruskin University, where I developed several character design projects and video game productions.

I am experienced in the pipeline of 3D game assets for Unity and Unreal Engine, and my main tools are Zbrush, Maya, Photoshop, and Substance Painter.

Skills

Digital SculptingConcept ArtCharacter Design

Software proficiency

ZBrush
ZBrush
Maya
Maya
Quixel Suite
Quixel Suite
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
Substance 3D Painter
Substance 3D Painter
Unity
Unity
Marvelous Designer
Marvelous Designer
Photoshop
Photoshop